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401. Squee. Alliance - in Alliance and Corporation Recruitment Center [original thread]
Otard wrote: SQUEE. IS RECRUITING We are looking for new members, not new numbers! WHAT WE ARE LOOKING FOR: PvP corporations with good killboards.
Must be active.
Ability to follow orders during corp/alliance ops.
Logistic pilots...
- by Kitt JT - at 2012.03.06 00:15:00
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402. Squee. Alliance - in Alliance and Corporation Recruitment Center [original thread]
While we were shooting a POS, thats what Otard was doing. Do you really want him FCing you while he's watching spinning?
- by Kitt JT - at 2012.03.05 23:47:00
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403. [Proposal] "Punching" Warp Effect - in Assembly Hall [original thread]
...since you bumped this, here's the thing. It might look cool when pre-rendered, but i think it would end up looking kinda ****** for pretty much everyone involved. Remember that from your perspective, all you'd really see is the grid disappear...
- by Kitt JT - at 2012.03.04 16:23:00
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404. Market Window: Highlight own orders - in Player Features and Ideas Discussion [original thread]
+1 for obvious reasons just another papercut...
- by Kitt JT - at 2012.03.04 15:15:00
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405. Bounty Hunter Skill - in Player Features and Ideas Discussion [original thread]
Gerrick Palivorn wrote: Your kidding right? This in no way fixes anything that is wrong with the bounty system. tl;dr What the hell... This pretty much I'll always be confused why when ccp says "we're fixing this" People all of the sudden...
- by Kitt JT - at 2012.03.04 15:12:00
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406. Marauders: Underwhelming. Fix Ideas - in Player Features and Ideas Discussion [original thread]
Personally, my biggest belief with marauders is the lack of a proper damage boost. For example: I've used a raven to rat for a very long time. I've often thought about getting a golem, but the golem doesn't actually put out any more raw damage t...
- by Kitt JT - at 2012.03.04 15:10:00
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407. Warp Drive Not Active - in Player Features and Ideas Discussion [original thread]
I don't know about all forms of e-war (although i suppose you could disable them individually) But yeah, something like your spedometer turning from blue to red if you're unable to warp or something would be good. Would especially be useful for i...
- by Kitt JT - at 2012.03.04 15:02:00
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408. Crimson Empire. (S2N)(Nulli Secunda) 0.0 PvP Corp Recruiting! - in Alliance and Corporation Recruitment Center [original thread]
Been in the corp for 9 months now. Solid group of pvpers out here. I've been pvp-ing since 2008, and I've still learned lots moving out here. Gotten some epic fights, from conquering Omist and crushing RA, to killing off NC. and PL fleets 3x our...
- by Kitt JT - at 2012.03.04 01:06:00
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409. [Proposal] Titan Balance - in Assembly Hall [original thread]
I've said this before, and I'll say it again. The only thing ccp needs to do, is stop allowing capitals to re-fit in combat. As it is currently, tracking titans, if primaried, just switch to a tank setup.
- by Kitt JT - at 2012.03.03 18:52:00
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410. [Proposal] Increase Titian constructing/built time - in Assembly Hall [original thread]
FFS everybody always talks about "fix titan tracking" or "there's too many titans" or other **** like that there's a simple solution to this! NOT ALLOWING CAPITALS TO USE OTHER CAPITALS' FITTING SERVICES Tracking titans are rediculously eas...
- by Kitt JT - at 2012.03.03 18:37:00
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411. [Proposal] Skill Training Change - in Assembly Hall [original thread]
everything has already been said here lvl 5 skills specialization casual play-styles
- by Kitt JT - at 2012.03.03 18:30:00
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412. [Proposal] Planetary Interaction 2.1 - in Assembly Hall [original thread]
I like a lot of this. I've always wanted some type of rts eletment to eve, available to players. a couple notes though: the "bank should NOT be able to generate ANY isk from nothing." Any setup where it does is wide open to abuse. allowing moon ...
- by Kitt JT - at 2012.03.03 18:13:00
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413. Battle-Recorder · Eve's Very Own Built-In Record Tool - in Player Features and Ideas Discussion [original thread]
I would love this. I've always wanted to make eve-videos, but my pc can't even run eve at full specs WITHOUT screencap software going. Not only could I make videos easier, but I could post-render the scenes at 100% graphics too...
- by Kitt JT - at 2012.03.03 16:12:00
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414. POS's Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Well that blue tag up there ^^^^^^ seems to be a good thing. But yeah. Please do this. I also would like to know how the shields would work Or if there WOULD be a shield.
- by Kitt JT - at 2012.03.03 16:08:00
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415. T2 rookie ships - in Ships and Modules [original thread]
I've actually always thought that milestones should be celebrated in-game by some sort of achievement Ex: When you're born, you get regular noobships When you hit 10msp, you get bronze-plated noobships When you hit 50msp, you get maybe a silver n...
- by Kitt JT - at 2012.03.03 13:10:00
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416. Implants - CCP's anti-PvP feature? - in Player Features and Ideas Discussion [original thread]
Just noticed OP is UPS Whats the matter? Lose your gift implants? http://eve.battleclinic.com/killboard/killmail.php?id=15006482
- by Kitt JT - at 2012.03.01 23:25:00
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417. Moon Interaction - in Player Features and Ideas Discussion [original thread]
I actually like this idea, or something similar in principle. The problem the arises however, is what actual effects this would have. Firstly, alliances as a whole would have a harder time justifying the assault of a tech moon. Secondly, I thin...
- by Kitt JT - at 2012.03.01 23:17:00
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418. Black Ops 2.0 - in Player Features and Ideas Discussion [original thread]
Interesting idea. +1 for using word "ponies"
- by Kitt JT - at 2012.03.01 23:00:00
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419. Fon Revedhort - CSM7 - in Jita Park Speakers Corner [original thread]
Fon Revedhort wrote: 6) Combat Recons vs. Force Recons Some may think they are in close relation. I strongly object and state they're of about the same difference as covert-ops frigates and interceptors (or EAFs). I do think Combat and Force ...
- by Kitt JT - at 2012.03.01 22:04:00
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420. Bumping mechanics. - in Player Features and Ideas Discussion [original thread]
So you're saying that because caps are SOOOOOO much bigger, they should barely get the paint scratched by a battleship? Makes sense... Now you're saying that if the machariel and the chimera collided, the machariel should basically be destroyed,...
- by Kitt JT - at 2012.03.01 07:31:00
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